Testing out some skin shading in marmoset toolbag. With witcher 3 right around the corner, I'll probably just stick with making the character, posing him in marmoset.
As you can tell, I've started to block out the hair to get a feel for the volume and shape. More to come shortly!
mandag den 20. april 2015
torsdag den 2. april 2015
Ak... almost!
mandag den 23. marts 2015
It's a bømb! The exploding kind.
Character is more or less done on in terms of overall modelling. Mainly working on details and adding all the small stuff the nobody will notice =D
So heres some grenades.
So heres some grenades.
onsdag den 18. marts 2015
Git bizy!
torsdag den 12. februar 2015
Work work...
Trying to come up with some ideas for the arms. Don't wan't them to be symmetrical (same on each side). Still in the sketch fase so disregard the intersections, crappy nanomesh etc.., think I kinda like it tho.
søndag den 8. februar 2015
Started to piece Geralt together. These are just proxy meshes for reference and tests I've done so far. I've tried to simulate his cape in 3dsmax (final won't be that short), deciding patters for his padded armor. Used the new nanomesh feature in Zbrush for his brigadine, and tried to come up with some designs for his bags etc...
Edit - Added another image.
Edit - Added another image.
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