I took part in the the challenge over on the Unity site. I joined quite late and only had two weeks to patch something together in my spare time, but I did manage to finish "something". Took it upon myself to learn Blender as part of the challenge, it's quirky but i'm starting to like it.
Here's a few pics.
cg dumping grounds
onsdag den 17. januar 2018
torsdag den 17. december 2015
Callin' it done
So, I really hope the colors ain't totally off. Got a new monitor to replace my old cheap TN screen I've been using these past 8 years (wow). Its an ultrasharp ips, so the colors should be pretty well calibrated out of the box, but you never know. Dragging a picture between my old is like night and day, especially the whitebalance and saturation. Anyway..
torsdag den 26. november 2015
fredag den 9. oktober 2015
Getting woody... ;P
Not everthing will be stonework, so I've been fumbling around in sub.designer to make a good base material for woodwork to use "as is" or apply in sub.painter. Heres a quick test I did creating some window shutters. Exciting... I know ^^.
søndag den 4. oktober 2015
søndag den 27. september 2015
torsdag den 17. september 2015
Look dev. on the stonework.
Trying to get a feel for general look of the stonework in the level. Not quite what I want yet, but its a start. Screenshot from substance painter.
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